seven.moe
Sayu

Anemo / Claymore

Sayu

Mujina Ninja

★★★★

A pint-sized ninja attached to the Shuumatsuban, who always seems to be lacking sleep.

Nation
Inazuma
Affiliation
Shuumatsuban
Constellation
Nyctereutes Minor
Birthday
October 19
Vision
Anemo
Weapon
Claymore
01

Talents

Shuumatsuban Ninja Blade

Normal Attack:

Performs up to 4 consecutive strikes.

Charged Attack:

rains Stamina over time to perform continuous spinning attacks against all nearby opponents. At the end of the sequence, perform a more powerful slash.

Plunging Attack:

Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Passive talents

Ascension 1

Someone More Capable

When Sayu triggers a Swirl or Stellar Swirl reaction while active, she heals all your characters and nearby allies for 300 HP. She will also heal an additional 1.2 HP for every point of Elemental Mastery she has. This effect can be triggered once every 2s.

Ascension 4

No Work Today!

The Muji-Muji Daruma created by Yoohoo Art: Mujina Flurry gains the following effects: ·When healing a character, it will also heal characters near that healed character for 20% the amount of HP. ·Increases the AoE of its attack against opponents.

Automatically

Yoohoo Art: Silencer's Secret

When Sayu is in the party, your characters will not startle Crystalflies and certain other animals when getting near them. Check the "Other" sub-category of the "Living Beings / Wildlife" section in the Archive for creatures this skill works on.

02

Constellations

Nyctereutes Minor
  1. I

    Multi-Task no Jutsu

    The Muji-Muji Daruma created by Yoohoo Art: Mujina Flurry will ignore HP limits and can simultaneously attack nearby opponents and heal characters.

  2. II

    Egress Prep

    Yoohoo Art: Fuuin Dash gains the following effects: DMG of Fuufuu Whirlwind Kick in Tapping (mobile)/Press (PC & PlayStation) Mode increased by 3.3%. Every 0.5s in the Fuufuu Windwheel state will increase the DMG of this Fuufuu Whirlwind Kick by 3.3%. The maximum DMG increase possible through this method is 66%.

  3. III

    Eh, the Bunshin Can Handle It

    Increases the Level of Yoohoo Art: Mujina Flurry by 3. Maximum upgrade level is 15.

  4. IV

    Skiving: New and Improved

    Sayu recovers 1.2 Energy when she triggers a Swirl reaction. This effect occurs once every 2s.

  5. V

    Speed Comes First

    Increases the Level of Yoohoo Art: Fuuin Dash by 3. Maximum upgrade level is 15.

  6. VI

    Sleep O'Clock

    The Muji-Muji Daruma created by Sayu's Yoohoo Art: Mujina Flurry will now also benefit from her Elemental Mastery. Each point of Sayu's Elemental Mastery will produce the following effects: Increases the damage dealt by the Muji-Muji Daruma's attacks by 0.2% ATK. A maximum of 400% ATK can be gained via this method. Increases the HP restored by the Muji-Muji Daruma by 3. A maximum of 6,000 additional HP can be restored in this manner.

03

Build costs

Ascension

Level 1 → 90, all six phases

Show each ascension phase
PhaseMoraMaterials
1 · Lv 4020,000
2 · Lv 5040,000
3 · Lv 6060,000
4 · Lv 7080,000
5 · Lv 80100,000
6 · Lv 90120,000

Talents

All three combat talents, level 1 → 10

Show cost per level (one talent)
LevelMoraMaterials
→ 212,500
→ 317,500
→ 425,000
→ 530,000
→ 637,500
→ 7120,000
→ 8260,000
→ 9450,000
→ 10700,000