seven.moe
Traveler

Hydro / Sword

Traveler

★★★★★

A traveler from another world who had their only kin taken away, forcing them to embark on a journey to find The Seven.

Nation
Outlander
Affiliation
-
Constellation
Viatrix
Vision
Hydro
Weapon
Sword
01

Talents

Foreign Stream

Normal Attack

Performs up to 5 rapid strikes.

Charged Attack

Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack

Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Passive talents

Ascension 1

Spotless Waters

After the Dewdrop fired by the Hold Mode of the Aquacrest Saber hits an opponent, a Sourcewater Droplet will be generated near to the Traveler. If the Traveler picks it up, they will restore 7% HP. 1 Droplet can be created this way every second, and each use of Aquacrest Saber can create 4 Droplets at most.

Ascension 4

Clear Waters

If HP has been consumed via Suffusion while using the Hold Mode Aquacrest Saber, the Torrent Surge at the skill's end will deal Bonus DMG equal to 45% of the total HP the Traveler has consumed in this skill use via Suffusion. The maximum DMG Bonus that can be gained this way is 5,000.

Automatically

Foreign Aqualis

Draw new strength from journeys past. For every element you have resonated with, you gain additional buffs. Additionally, when nearby party members' current HP increases or decreases by 5%, Traveler will receive 1 stack of Blade of Many Waters. You can gain 1 stack of Blade of Many Waters this way once every 4s, max 3 stacks. After obtaining 3 stacks of Blade of Many Waters, performing a Charged Attack will consume all stacks of Blade of Many Waters and transform into the special Charged Attack: Tidebound. Charged Attack: Tidebound · Each Charged Attack hit deals increased Hydro DMG. Increase in DMG is equal to 150% of Traveler's ATK, · When Traveler's HP is no less than 50%, 10% of Traveler's Max HP will be consumed to increase DMG inflicted by each Charged Attack hit by 100% of Traveler's ATK. · When Traveler's HP is lower than 50%, one instance of healing equal to 25% of Traveler's Max HP will be restored upon hitting an enemy. · Charged Attack: Tidebound can be triggered up to once every 15s.

02

Constellations

Viatrix
  1. I

    Swelling Lake

    Picking up a Sourcewater Droplet will restore 2 Energy to the Traveler. You must first unlock the Ascension Talent "Spotless Waters."

  2. II

    Trickling Purity

    The Movement SPD of Rising Waters' bubble will be decreased by 30%, and its duration increased by 3s.

  3. III

    Turbulent Ripples

    Increases the Level of Aquacrest Saber by 3. Maximum upgrade level is 15.

  4. IV

    Pouring Descent

    When using Aquacrest Saber, an Aquacrest Aegis that can absorb 10% of the Traveler's Max HP in DMG will be created and will absorb Hydro DMG with 250% effectiveness. It will persist until the Traveler finishes using the skill. Once every 2s, after a Dewdrop hits an opponent, if the Traveler is being protected by Aquacrest Aegis, the DMG Absorption of the Aegis will be restored to 10% of the Traveler's Max HP. If the Traveler is not presently being protected by an Aegis, one will be redeployed.

  5. V

    Churning Whirlpool

    Increases the Level of Rising Waters by 3. Maximum upgrade level is 15.

  6. VI

    Tides of Justice

    When the Traveler picks up a Sourcewater Droplet, they will restore HP to a nearby party member with the lowest remaining HP percentage based on 6% of said member's Max HP.

03

Build costs

Ascension

Level 1 → 90, all six phases

Show each ascension phase
PhaseMoraMaterials
1 · Lv 4020,000
2 · Lv 5040,000
3 · Lv 6060,000
4 · Lv 7080,000
5 · Lv 80100,000
6 · Lv 90120,000

Talents

All three combat talents, level 1 → 10

Show cost per level (one talent)
LevelMoraMaterials
→ 212,500
→ 317,500
→ 425,000
→ 530,000
→ 637,500
→ 7120,000
→ 8260,000
→ 9450,000
→ 10700,000